Super Mario 64
sm64coopdx · originally by Nintendo EAD
Super Mario 64 as a native PC game with online co-op and a Lua modding API, built on the decompilation.
- Source
- coop-deluxe/sm64coopdx
- Site
- sm64coopdx.com
- Stars
- 1.5k
About
sm64coopdx continues sm64ex-coop: the Super Mario 64 decompilation compiled natively for PC and extended with online multiplayer for up to sixteen players, a Lua scripting API, and a large mod scene built on it.
The download contains no game data. You place your own US ROM next to the executable and the game extracts assets from it on first run.
- Online co-op with friends
- Lua mod API with hundreds of community mods
- Widescreen, high framerate and modern controls
- Cross-platform play
What you need
The port contains none of the game. These come from your own copy and stay on your machine.
Super Mario 64 ROM (US)
The North American release dumped from your own cartridge, in .z64 format.
1 supported revision(show fingerprints)
- sha1 · US
9bef1128717f958171a4afac3ed78ee2bb4e86ce
Hash is SHA-1 of the ROM in .z64 (big-endian) byte order, as published by the sm64 decompilation project. Source of these fingerprints
Check your file
Drop your dump below to see whether it is a revision this port supports.
Setup
- 1
Extract the downloaded archive into a folder of your choosing.
- 2
Copy your US ROM into that folder and name it baserom.us.z64.
- 3
Run sm64coopdx.exe (or the matching binary on macOS and Linux).
- 4
Host or join a game from the main menu.